About me
Hello, I'm Morgan Westerberg. My journey as a game programmer began with GameMaker Studio at the age of 14, however was paused due to coding
hurdles. This passion was rekindled a couple of years later through Unity and Udemy courses and in 2019, I had my first programming course at school.
This is when I learned that programming is what I want to work with.
From 2020-2023, I delved into Game Programming at Blekinge Institute of Technology, learning C/C++ and crafting five games that honed my memory
optimization and code finesse. These games were built from scratch using SFML and DirectX 11. I'm currently exploring and relearning Unity
for a project I am currently working on.
I mainly excel as a programmer, but I have also been a member that creates most of the trailers for our games. Due to having quite good
problem solving skills,
I rarely give up on a tasks that I have begun implementing. Whenever I get stuck, I look at the problem from several angles, dividing up what needs
to be done and what causes the problem. I love working in groups/teams since working with others that share the same passion help fuel my work and will to provide
something I am proud of. I am very open to help others in need and often divide up the problem they are having into smaller steps to better explain
what needs to be done.
Skills
Programming Languages
C/C++
HLSL
C#
Python
Game Engines
Own Engines/Frameworks
Unity
Other Skills
Video Editing
Other Sofware
Visual Studio / VS Code
GitHub
Ubuntu
Vegas Pro
Education
Blekinge Institue of Technology
Game Programming
August 2020 - June 2023